Hero Healing, Attributes and Traits
In BLOCKLORDS, each Hero possesses specific attributes that determine their effectiveness in combat scenarios. These attributes influence actions during duels, the success of missions, and overall survival in the game. Understanding and strategically enhancing these attributes can significantly affect your gameplay success.
Detailed Attribute Breakdown
Below is a detailed explanation of each key attribute, their role in combat, and how they can be modified.
Combat Attributes Core Attributes and Health Dynamics
Other attributes such as HP, ATK, and DEF are vital for Hero survival and effectiveness in combat. Here's how they are calculated and influenced:
Attribute | Detail |
HP | Total health points of a Hero, determining survival in combat. |
ATK | Attack power, impacting the damage dealt in combat. |
DEF | Defense, affecting the Hero's ability to withstand attacks. |
Attribute | Purpose |
SPEED | Determines the Hero's turn order and double strike ability in duels. |
HIT | Affects the Hero's accuracy in striking opponents. |
CRIT | Determines the chance to inflict critical damage. |
DODGE | Influences the Hero's ability to evade attacks. |
PARRY | Parry: is a change a small amount of received damage |
BLOCK | Block: change to reduce a greater amount of received damage |
System Modifiers and Their Impact
System modifiers play a crucial role in adapting Hero attributes based on gameplay conditions and strategic decisions:
System BUFFs: Temporary boosts that can significantly alter Hero performance on any given day.
House Traditions: Permanent attribute enhancements unlocked as your house levels up.
Combat Strategies: Pre-battle decisions that can temporarily increase or decrease certain attributes based on tactical needs.
Equipment Items: Gear like Miner's Gloves that provide specific attribute boosts during combat.
Hero Health Status and Recovery
The health status of a Hero significantly affects their combat performance. Heroes can be Healthy, Injured, Crippled, or Dead, with each status impacting attributes differently. Recovery rates and interventions can be managed to quickly return Heroes to optimal fighting condition.
Health Status | HP Range | Effect on Attributes | Recovery Rate |
Healthy | 100% - 61% | None | 1 HP/Min |
Injured | 60% - 31% | -20% to all attributes | 1 HP/Min |
Crippled | 30% - 1% | -50% to all attributes | 11 HP/Min |
Dead | 0% | Cannot participate | N/A |
Recovery can be accelerated through in-game actions or resources, enhancing readiness for subsequent duels or missions.
Traits
Traits add modifiers to Heroes in combat - the higher the trait value, the greater the modifier added to the action. For example, Valiant III adds a higher modifier than Valiant.
Trait | Modifier |
Valiant | +Attack |
Lumberjack | +Attack |
Stonemason | +Defense |
Blacksmith | +Attack |
Greedy | +Attack |
Intellectual | +Attack |
Agronomist | +Attack |
Baker | +Attack |
Architect | +Attack |
Natural_Born_Leader | +Attack |
Foreman | +Attack |
Builder | +Attack |
Charming | +Attack |
Minstrel | +Attack |
Overseer | +Attack |
Chief_Engineer | +Attack |
Destined | +Attack |
Patron | +Attack |
Butcher | +Attack |
Fortune_Builder | +Attack |
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