LogoLogo
  • 🛡️This is BLOCKLORDS
  • 🗣️Why BLOCKLORDS?
  • 🐢Getting Started
    • Tutorial Videos
    • 🔗Official Links
  • ❗Latest News & Events
    • 🫰BLOCKLORDS Partners with Aerodrome to Launch $LRDS Reward Incentives on Base Chain
    • 🪙300k $LRDS Community Campaign
    • 💎Dynasty Christmas Season 🎉
    • 👑Enter the Era of Dynasty
    • BattleBorne Update: Grand-Scale Battles & World Expansion
  • 🎮Game Mechanics
    • 🧑‍🌾Farming
      • Buildings
        • Building Types
          • Foreman House
          • House
          • Lumbermill
          • Hunting Lodge
          • Stone Mine
          • Windmill
          • Granary
          • Warehouse
          • Bakery
          • Cow Pen
          • Wheat Field
          • Forge
          • Decoration Buildings
        • Upgrading
        • Building Settings
        • Building Buffs
        • Building HP
      • Events
      • Farm Map
    • 👯Squads
      • Squad Types
        • Farming Squads
          • Villagers
          • Lumberjacks
          • Miners
          • Hunters
          • Cowherds
          • Cooks
          • Builders
        • Battle Squads
          • Cavalry Squads
          • Archer Squads
          • Infantry Squads
      • Recruiting Squads
      • Stats
      • Commands
        • Maintenance Commands
        • Collection Commands
        • Refine Commands
        • Command Synergy & Healing Heroes
      • Squad Progression
    • 🗺️World Map
      • 🌆Cities
        • 🏫City Buildings
          • City Hall
          • Coffers
          • Marketplace
            • Market Mechanics
              • Local Trades
              • Cross-Region Trades
              • Trading Algorithm
          • Library
          • Tavern
          • Brewery
          • Workshop
      • Adventures
        • Researching Books
      • Strongholds
    • 🧑‍🚒Heroes
      • 🔢Hero Attributes
      • 🙋Hero Traits
      • 💪Hero Impact
        • Squads
          • Commanding
          • Training
        • Research
        • Battles
        • Brewing $ALE
      • 🙇‍♂️Getting Heroes
        • 🧝‍♂️Heroes Conquest
    • 👑Ruling
      • 🎑Claiming Region
        • Region Attributes
          • 💰Taxes
          • Population
          • Order
          • Prosperity
          • Buffs & Debuffs
      • Kingdoms
        • Empires
          • ⌛Eras
    • 🛡️Dynasty
      • Getting Started
        • Dynasty Quick Start
        • Invite Codes
      • 🦁Houses
        • Renown
        • House Levels and Traditions
      • 💍Assets
        • Heroes
          • The Mausoleum
            • Fallen Heroes
          • Hero Missions
            • Items
          • Hero Duels
            • Duel Combat Strategy
            • Duels - onboarding tutorial
          • Importing / Exporting Guide
          • Hero Healing, Attributes and Traits
        • Orbs
          • Dynasty Chests
          • Orb, Drop, Fuse and Burning rules
          • Orb Lock
        • Banners
        • Dynasty Marketplace
      • 💑Marriages
      • 👶Children
      • 🎒Education
    • 💂Fighting
      • Farm Assaults
      • Strongholds
      • Raiding
      • Rebellion
      • Kingdom Wars
    • 📅Seasons
      • The Bearslayer Season
      • The Brewmaster Season
  • 💹Economy
    • Economy Loops
      • Farming
      • Fighting
      • Ruling
      • Conquering
    • Resources
      • 🔱Gold
      • 🥘Food
      • ⚒️Construction
        • 🪵Wood & Wood Planks
        • 🪨Stone & Stone Bricks
        • 🛠️Tools
    • Assets
      • Heroes
        • Basic Heroes
          • Farmers
          • Hunter
          • Basic Militia
          • Basic Bisping Warrior
          • Basic Raider
          • Basic Bearslayer
          • Basic Madbull
          • Basic Shadowclaw
          • Basic Yulelord
          • Basic Jester
          • Basic Miner
          • Basic Lumberjack
          • Basic Builder
        • Legacy Heroes
          • Legacy Farmers
          • Legacy Militia
          • Legacy Bisping
          • Legacy Raider
          • Legacy Bearslayer
          • Legacy Madbull
          • Legacy Shadowclaw
          • Legacy Yulelord
          • Legacy Miner
          • Legacy Lumberjack
          • Legacy Builder
        • Unique Heroes
      • Banners
        • Banner Symbols
        • Banner Quality
        • Creating Banners
    • Currencies
      • 🪙$LRDS
        • 🤲Tokenomics
          • $LRDS Vesting Schedule
          • $LRDS Token Audits
        • 📊Token Distribution
        • 🧧Token Generation Event
        • 🕹️GameDrop 1
        • 🪙$LRDS Hub
          • Claiming LRDS
        • Bridging LRDS
      • 🍺$ALE
        • Creating $ALE
        • Using $ALE
      • 🤳Influence
        • Governance
          • ⭐Provenance
          • 🥇Treasury
        • Influence Shop
  • 🤝Marketplace
    • Connecting to web3
      • Buying & Selling Assets
      • Importing and Exporting Assets
  • 🧑‍💻Technology
    • 🚥BLOCKLORDS Portal
    • Public APIs
    • Seascape Partnership
    • LORDCHAIN
      • Master Validator
      • Becoming a validator Owner
      • Governance
      • NP Sale & User Validator Claim
  • 🛣️Road Map
  • 📽️Entertainment
    • 📕Lore
      • Official Canon
        • Protect Your House
        • Slay the Bear
        • Unique Heroes
      • Provenance
    • 🎶Music
  • ❓FAQs
  • 🛂Support
  • 👑About MetaKing Studios
    • Backers & Partners
  • 📯Community Hub
  • 📣Disclaimer
Powered by GitBook
On this page
  1. Game Mechanics
  2. World Map
  3. Cities
  4. City Buildings
  5. Marketplace

Market Mechanics

PreviousMarketplaceNextLocal Trades

Last updated 1 year ago

BLOCKLORDS' market mechanics introduce players to a dynamic and strategic resource trading system:

  • Resource-Gold Exchange: The marketplace allows you to exchange resources for and vice versa. This flexibility enables you to adapt to changing circumstances and optimize your resource management.

  • Price Dynamics: Prices within the marketplace are subject to fluctuation based on the volume of transactions and the demand for resources. This dynamic pricing mechanism adds an element of realism and challenge to your trading endeavors.

  • Trading: You have the option to engage in trades locally within your chosen region or opt for cross-region trading. While local trades offer convenience, cross-region trades may yield better returns, albeit with longer transaction times.

  • Resource Price List: To aid your trading decisions, a comprehensive resource price list is available. This list provides visibility into the prices of all resources, helping you identify optimal trade opportunities.

  • Impact of Order and Prosperity: The state of and within your region can influence various market variables. This includes the quality of trades, costs associated with , and the frequency of trade opportunities. Managing order and prosperity becomes crucial in shaping your trading experiences.

🎮
🗺️
🌆
🏫
gold
Local and Cross-Region
order
prosperity
cross-region trading