LogoLogo
  • đŸ›Ąī¸This is BLOCKLORDS
  • đŸ—Ŗī¸Why BLOCKLORDS?
  • đŸĸGetting Started
    • Tutorial Videos
    • 🔗Official Links
  • ❗Latest News & Events
    • đŸĢ°BLOCKLORDS Partners with Aerodrome to Launch $LRDS Reward Incentives on Base Chain
    • đŸĒ™300k $LRDS Community Campaign
    • 💎Dynasty Christmas Season 🎉
    • 👑Enter the Era of Dynasty
    • BattleBorne Update: Grand-Scale Battles & World Expansion
  • 🎮Game Mechanics
    • 🧑‍🌾Farming
      • Buildings
        • Building Types
          • Foreman House
          • House
          • Lumbermill
          • Hunting Lodge
          • Stone Mine
          • Windmill
          • Granary
          • Warehouse
          • Bakery
          • Cow Pen
          • Wheat Field
          • Forge
          • Decoration Buildings
        • Upgrading
        • Building Settings
        • Building Buffs
        • Building HP
      • Events
      • Farm Map
    • đŸ‘¯Squads
      • Squad Types
        • Farming Squads
          • Villagers
          • Lumberjacks
          • Miners
          • Hunters
          • Cowherds
          • Cooks
          • Builders
        • Battle Squads
          • Cavalry Squads
          • Archer Squads
          • Infantry Squads
      • Recruiting Squads
      • Stats
      • Commands
        • Maintenance Commands
        • Collection Commands
        • Refine Commands
        • Command Synergy & Healing Heroes
      • Squad Progression
    • đŸ—ēī¸World Map
      • 🌆Cities
        • đŸĢCity Buildings
          • City Hall
          • Coffers
          • Marketplace
            • Market Mechanics
              • Local Trades
              • Cross-Region Trades
              • Trading Algorithm
          • Library
          • Tavern
          • Brewery
          • Workshop
      • Adventures
        • Researching Books
      • Strongholds
    • 🧑‍🚒Heroes
      • đŸ”ĸHero Attributes
      • 🙋Hero Traits
      • đŸ’ĒHero Impact
        • Squads
          • Commanding
          • Training
        • Research
        • Battles
        • Brewing $ALE
      • đŸ™‡â€â™‚ī¸Getting Heroes
        • đŸ§â€â™‚ī¸Heroes Conquest
    • 👑Ruling
      • 🎑Claiming Region
        • Region Attributes
          • 💰Taxes
          • Population
          • Order
          • Prosperity
          • Buffs & Debuffs
      • Kingdoms
        • Empires
          • ⌛Eras
    • đŸ›Ąī¸Dynasty
      • Getting Started
        • Dynasty Quick Start
        • Invite Codes
      • đŸĻHouses
        • Renown
        • House Levels and Traditions
      • 💍Assets
        • Heroes
          • The Mausoleum
            • Fallen Heroes
          • Hero Missions
            • Items
          • Hero Duels
            • Duel Combat Strategy
            • Duels - onboarding tutorial
          • Importing / Exporting Guide
          • Hero Healing, Attributes and Traits
        • Orbs
          • Dynasty Chests
          • Orb, Drop, Fuse and Burning rules
          • Orb Lock
        • Banners
        • Dynasty Marketplace
      • 💑Marriages
      • đŸ‘ļChildren
      • 🎒Education
    • 💂Fighting
      • Farm Assaults
      • Strongholds
      • Raiding
      • Rebellion
      • Kingdom Wars
    • 📅Seasons
      • The Bearslayer Season
      • The Brewmaster Season
  • 💹Economy
    • Economy Loops
      • Farming
      • Fighting
      • Ruling
      • Conquering
    • Resources
      • 🔱Gold
      • đŸĨ˜Food
      • âš’ī¸Construction
        • đŸĒĩWood & Wood Planks
        • đŸĒ¨Stone & Stone Bricks
        • đŸ› ī¸Tools
    • Assets
      • Heroes
        • Basic Heroes
          • Farmers
          • Hunter
          • Basic Militia
          • Basic Bisping Warrior
          • Basic Raider
          • Basic Bearslayer
          • Basic Madbull
          • Basic Shadowclaw
          • Basic Yulelord
          • Basic Jester
          • Basic Miner
          • Basic Lumberjack
          • Basic Builder
        • Legacy Heroes
          • Legacy Farmers
          • Legacy Militia
          • Legacy Bisping
          • Legacy Raider
          • Legacy Bearslayer
          • Legacy Madbull
          • Legacy Shadowclaw
          • Legacy Yulelord
          • Legacy Miner
          • Legacy Lumberjack
          • Legacy Builder
        • Unique Heroes
      • Banners
        • Banner Symbols
        • Banner Quality
        • Creating Banners
    • Currencies
      • đŸĒ™$LRDS
        • 🤲Tokenomics
          • $LRDS Vesting Schedule
          • $LRDS Token Audits
        • 📊Token Distribution
        • 🧧Token Generation Event
        • đŸ•šī¸GameDrop 1
        • đŸĒ™$LRDS Hub
          • Claiming LRDS
        • Bridging LRDS
      • đŸē$ALE
        • Creating $ALE
        • Using $ALE
      • đŸ¤ŗInfluence
        • Governance
          • ⭐Provenance
          • đŸĨ‡Treasury
        • Influence Shop
  • 🤝Marketplace
    • Connecting to web3
      • Buying & Selling Assets
      • Importing and Exporting Assets
  • 🧑‍đŸ’ģTechnology
    • đŸšĨBLOCKLORDS Portal
    • Public APIs
    • Seascape Partnership
    • LORDCHAIN
      • Master Validator
      • Becoming a validator Owner
      • Governance
      • NP Sale & User Validator Claim
  • đŸ›Ŗī¸Road Map
  • đŸ“Ŋī¸Entertainment
    • 📕Lore
      • Official Canon
        • Protect Your House
        • Slay the Bear
        • Unique Heroes
      • Provenance
    • đŸŽļMusic
  • ❓FAQs
  • 🛂Support
  • 👑About MetaKing Studios
    • Backers & Partners
  • đŸ“¯Community Hub
  • đŸ“ŖDisclaimer
Powered by GitBook
On this page
  1. Game Mechanics
  2. Squads

Stats

In BLOCKLORDS, each squad is equipped with specific stats that determine their effectiveness, whether on the farm or in battle. These stats play a crucial role in how productive and efficient your squads are in their respective tasks.

Farming Stats Include:

  1. Size: This indicates the number of units within the squad. A larger squad size can mean more hands on deck for farming tasks.

  2. Stamina: Stamina determines how many times a squad can perform a given command before needing rest or replenishment.

  3. HP (Health Points): This is the health of the squad. It's reduced by enemy attacks, and if it reaches zero, the unit will perish.

  4. Speed: This stat shows how quickly a squad moves, affecting how efficiently they can carry out tasks.

  5. Critical Chance: This represents the likelihood of the squad achieving extra resources when performing a command.

  6. Critical Rate: This determines the multiplier effect of a critical success, enhancing the benefits when it occurs.

  7. Luck: This influences the chance of receiving more rewards from events triggered by the squad.

Battle Stats:

  • The details for battle stats are forthcoming, promising to offer insights into how squads can be optimized for combat scenarios.

PreviousRecruiting SquadsNextCommands

Last updated 1 year ago

🎮
đŸ‘¯