LogoLogo
  • đŸ›Ąī¸This is BLOCKLORDS
  • đŸ—Ŗī¸Why BLOCKLORDS?
  • đŸĸGetting Started
    • Tutorial Videos
    • 🔗Official Links
  • ❗Latest News & Events
    • đŸĢ°BLOCKLORDS Partners with Aerodrome to Launch $LRDS Reward Incentives on Base Chain
    • đŸĒ™300k $LRDS Community Campaign
    • 💎Dynasty Christmas Season 🎉
    • 👑Enter the Era of Dynasty
    • BattleBorne Update: Grand-Scale Battles & World Expansion
  • 🎮Game Mechanics
    • 🧑‍🌾Farming
      • Buildings
        • Building Types
          • Foreman House
          • House
          • Lumbermill
          • Hunting Lodge
          • Stone Mine
          • Windmill
          • Granary
          • Warehouse
          • Bakery
          • Cow Pen
          • Wheat Field
          • Forge
          • Decoration Buildings
        • Upgrading
        • Building Settings
        • Building Buffs
        • Building HP
      • Events
      • Farm Map
    • đŸ‘¯Squads
      • Squad Types
        • Farming Squads
          • Villagers
          • Lumberjacks
          • Miners
          • Hunters
          • Cowherds
          • Cooks
          • Builders
        • Battle Squads
          • Cavalry Squads
          • Archer Squads
          • Infantry Squads
      • Recruiting Squads
      • Stats
      • Commands
        • Maintenance Commands
        • Collection Commands
        • Refine Commands
        • Command Synergy & Healing Heroes
      • Squad Progression
    • đŸ—ēī¸World Map
      • 🌆Cities
        • đŸĢCity Buildings
          • City Hall
          • Coffers
          • Marketplace
            • Market Mechanics
              • Local Trades
              • Cross-Region Trades
              • Trading Algorithm
          • Library
          • Tavern
          • Brewery
          • Workshop
      • Adventures
        • Researching Books
      • Strongholds
    • 🧑‍🚒Heroes
      • đŸ”ĸHero Attributes
      • 🙋Hero Traits
      • đŸ’ĒHero Impact
        • Squads
          • Commanding
          • Training
        • Research
        • Battles
        • Brewing $ALE
      • đŸ™‡â€â™‚ī¸Getting Heroes
        • đŸ§â€â™‚ī¸Heroes Conquest
    • 👑Ruling
      • 🎑Claiming Region
        • Region Attributes
          • 💰Taxes
          • Population
          • Order
          • Prosperity
          • Buffs & Debuffs
      • Kingdoms
        • Empires
          • ⌛Eras
    • đŸ›Ąī¸Dynasty
      • Getting Started
        • Dynasty Quick Start
        • Invite Codes
      • đŸĻHouses
        • Renown
        • House Levels and Traditions
      • 💍Assets
        • Heroes
          • The Mausoleum
            • Fallen Heroes
          • Hero Missions
            • Items
          • Hero Duels
            • Duel Combat Strategy
            • Duels - onboarding tutorial
          • Importing / Exporting Guide
          • Hero Healing, Attributes and Traits
        • Orbs
          • Dynasty Chests
          • Orb, Drop, Fuse and Burning rules
          • Orb Lock
        • Banners
        • Dynasty Marketplace
      • 💑Marriages
      • đŸ‘ļChildren
      • 🎒Education
    • 💂Fighting
      • Farm Assaults
      • Strongholds
      • Raiding
      • Rebellion
      • Kingdom Wars
    • 📅Seasons
      • The Bearslayer Season
      • The Brewmaster Season
  • 💹Economy
    • Economy Loops
      • Farming
      • Fighting
      • Ruling
      • Conquering
    • Resources
      • 🔱Gold
      • đŸĨ˜Food
      • âš’ī¸Construction
        • đŸĒĩWood & Wood Planks
        • đŸĒ¨Stone & Stone Bricks
        • đŸ› ī¸Tools
    • Assets
      • Heroes
        • Basic Heroes
          • Farmers
          • Hunter
          • Basic Militia
          • Basic Bisping Warrior
          • Basic Raider
          • Basic Bearslayer
          • Basic Madbull
          • Basic Shadowclaw
          • Basic Yulelord
          • Basic Jester
          • Basic Miner
          • Basic Lumberjack
          • Basic Builder
        • Legacy Heroes
          • Legacy Farmers
          • Legacy Militia
          • Legacy Bisping
          • Legacy Raider
          • Legacy Bearslayer
          • Legacy Madbull
          • Legacy Shadowclaw
          • Legacy Yulelord
          • Legacy Miner
          • Legacy Lumberjack
          • Legacy Builder
        • Unique Heroes
      • Banners
        • Banner Symbols
        • Banner Quality
        • Creating Banners
    • Currencies
      • đŸĒ™$LRDS
        • 🤲Tokenomics
          • $LRDS Vesting Schedule
          • $LRDS Token Audits
        • 📊Token Distribution
        • 🧧Token Generation Event
        • đŸ•šī¸GameDrop 1
        • đŸĒ™$LRDS Hub
          • Claiming LRDS
        • Bridging LRDS
      • đŸē$ALE
        • Creating $ALE
        • Using $ALE
      • đŸ¤ŗInfluence
        • Governance
          • ⭐Provenance
          • đŸĨ‡Treasury
        • Influence Shop
  • 🤝Marketplace
    • Connecting to web3
      • Buying & Selling Assets
      • Importing and Exporting Assets
  • 🧑‍đŸ’ģTechnology
    • đŸšĨBLOCKLORDS Portal
    • Public APIs
    • Seascape Partnership
    • LORDCHAIN
      • Master Validator
      • Becoming a validator Owner
      • Governance
      • NP Sale & User Validator Claim
  • đŸ›Ŗī¸Road Map
  • đŸ“Ŋī¸Entertainment
    • 📕Lore
      • Official Canon
        • Protect Your House
        • Slay the Bear
        • Unique Heroes
      • Provenance
    • đŸŽļMusic
  • ❓FAQs
  • 🛂Support
  • 👑About MetaKing Studios
    • Backers & Partners
  • đŸ“¯Community Hub
  • đŸ“ŖDisclaimer
Powered by GitBook
On this page
  1. Game Mechanics
  2. World Map
  3. Cities
  4. City Buildings
  5. Marketplace
  6. Market Mechanics

Local Trades

Local trades in BLOCKLORDS are a convenient and efficient way to exchange resources within your region. These trades are facilitated by the region's citizens and offer several advantages:

  1. Resource Accessibility: Local trades enable citizens to access and exchange resources without the need for additional expenditures. This accessibility promotes resource utilization and economic activity within the region.

  2. Immediate Transactions: Since local trades occur within the region, there is no delay in the execution of transactions. Trades are processed immediately, allowing for swift resource transfers and economic interactions.

PreviousMarket MechanicsNextCross-Region Trades

Last updated 1 year ago

🎮
đŸ—ēī¸
🌆
đŸĢ